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lol I love how people discard the possibility of f2p to be AAA games.... the business model while old.... has really been maturing in the recent years and could give birth to excellent ideas and products...
especially since with f2p more of the money people spend through micro transaction goes back to the dev....
me I really believe that formula could work with some smaller studios, they could spread development into stages after release, do dlcs along the growth of the community and serialization for story driven titles, many things can be done to generate revenue in F2P while keeping a high level of quality