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tiffac said:
Cliff B just underlined the biggest problem in the industry.

"Unrealistic expectations"

10M just to break even, is overkill.

I agree especially if it became the norm or was a unknown first party game , but if it Is a unique multiplatform game like Destiny with Activision paying out for a 10 year deal and Destiny being treated as a ongoing game with development to continue for many years after the game goes retail it can be understod because of all those factors.

Still you touched on a sore point , like tomb raider where you have a series that historicaly sells around 2-3 mill  per game and they expect a game that is a second time reboot  to sell 5 miilll at launch it's just silly and makes it seem like they didn't have great sales and profit when they did  , just greedy.



Research shows Video games  help make you smarter, so why am I an idiot