| rpgmaniac said: I think that it's pointless to use wikipedia or other sources in order to explain why WPRG r more RPGs in comparison to JRPGs & vice versa... The reason most ppl love JRPGs is simple because they r like a good fantasy interactive book, u meet the characters u learn things about them, u play as them & u guide them through all the hardships they meet in their journey, the path is predetermined & u can't sidetrack for too long compare to WRGs, so that motivate u to keep on playing in order to see what is going to happen next, as long the story is good & the characters (many characters who form a party compare to many WRPGs today were u play just 1 char) interesting u wont be able to stop playing, that's the magic behind those games, u can't feel imo that addictiveness by playing WRPGs. |
@bold - I think that's exactly the main problem many people have with them (besides obvious cultural differences of course) - a lot of them feel more like interactive novels than actual RPGs (and let us make no mistake where RPGs originated, on tables and later mainframes of the West).
WRPGs have wide variety of different play styles, structures and primary focuses, everything from linear to open world, party, turned based to solo action based. And they keep me as addicted as JRPGs keep you - both to progress the story and characters, and discover more of their worlds.
If you want to try mostly linear, party, pause-based combat cRPG with very heavy narrative, do play Planescape: Torment, and you will see how much the usual bias toward WRPGs is wrong, mostly by people who never even heard for anything other than Mass Effect, Dragon Age, Skyrim or Fallout 3/NV.







