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HoloDust said:

Yes, it would. This explains it best:

"If the Wii U was immensely popular we would probably put more focus into seeing how we could mitigate this, because it is a technical problem," Bach said. "It is a technical problem at its core because the Frostbite engine is not designed to run on that hardware, and the hardware is quite different from the next-gen consoles and the previous gen consoles."

But the Wii U is at least as powerful as current generation consoles and Frostbite 3 is designed to be scalable - we'll see current-gen versions of Battlefield 4, for example. With Frostbite 2 appearing to work on Wii U fine, does the argument about having technical difficulties really still stand up?

"From our perspective it's not as powerful as it should be to be able to run a Battlefield game," Bach responded. "Straight out of the box, as in Frostbite 3, it doesn't run that well on the Wii U, which means it takes a lot of time and energy from us that would then take from something else."

http://www.eurogamer.net/articles/2013-06-26-ea-and-nintendo-the-collapse-of-the-unprecedented-relationship

It wouldn't even need to be as powerful as XOne, I think even half of that would be sufficient for much better support (4850/5750 level GPU), no matter the user base (and no, WiiU is not 1/2x XOne, no matter what some silly individuals here are blindly believing).

Pretty much this.

Publishers and developers would support a Nintendo console if they thought they could make a solid return on their investment.  Period.  Most of the conspiracy theories are nonsense.  If they aren't supporting the Wii U then it's because they think it's not a worthwhile use of their resources.  It's as simple as that.

What if the Wii U had been on par with the PS4 and XO?  If it had a very similar hardware configuration?  Then it would have gotten the same games, at least to start with.  Testing the waters would have cost very little.  Perhaps not across the board, though it would have been close.  After that, however, it would have had to prove itself as a viable destination for third-party software.