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The proprietary memory cards are unquestionably an added expense of the platform; I don't see how anyone can dispute this.

For some, it may be an excuse to down talk the Vita, but the reality is if someone wants whatever a piece of hardware has to offer, they'll eat the added expense of add ons, even if they don't like it, meaning those who continually call out to this probably have no interest in buying a Vita anyway.

Personally, I'm still using the same 8GB card that came bundled with my launch SKU and I have had to do a lot of data juggling and don't have the luxury of keeping 10,000 songs on my iPod that I'll never listen to (most of you understand this reference even though no one uses iPods anymore).

On a practical level, it's meant that I don't buy a ton of PSV software because I have to delete something else before I can install it. So the memory card situation is actually a strike on the platform's ability to move more software, at least in my example.

I will say that if I had more space and didn't have to pay a premium for it (since I don't use it regularly), I'd probably store more things on the unit (including some video, maybe some music, etc.) and have all my games installed on it, which would make it more useful/valuable to me as a portable device. Since it doesn't, it's more or less become a bedstand device that I sometimes use before going to sleep. I don't take it anywhere.

That said, it's still a gaming platform which means its ultimate value to me boils down to the games that I can play on it. By no coincidence do I find myself playing games on it that I can't play on my iPhone or my iPad or any other device that I own.