platformmaster918 said:
what are you talking about? It's made for gameplay people. It shows that cinema doesn't have to be sacrificed for gameplay or vice versa. Have you played on survivor? It's so tense trying to remain undetected knowing that an enemy could walk in on you strangling his teammate and it's over. You have to find supplies just to make a health pack which takes like 10 seconds to actually use, so basically you're screwed if you have to heal in the middle of battle. Finally you're always running out of the good stuff so you're caught in a crazy situation with no ammo or molotovs or supplies to make stuff and you have to make it through 10 hunters with 2 9mm rounds. This game IS survival. I've never seen gameplay so perfectly compliment the theme of the story. Every fight feels like a struggle and you know you have to conserve because you'll screw yourself over if you use more than 10 bullets in a fight or something. I restarted after winning sometimes just cause I used too much. |
Well I guess we´ll have to disagree. Btw. Your last sentence defy your whole argument of gameplay involving into the story








