By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Michael-5 said:
Wright said:

When any JRPG without random battles (I mean, you can spot the enemies before starting a fight) places the foes on certain spots that you can't avoid.

Mines just the opposite. Sometimes I need to look around for a specific item and I get "punished" by multiple random encounters. At least when you can see enemies, once they are all dead, temporarily, they are all gone.

---

My Pet Peeve: RPG's with random battles and no repel item like in Pokemon.


But, for example, there was an item in Lost Odyssey that made you repel enemies for certain amount of time, if I don't recall wrong. The problem with, for example, Vesperia, is that you can use that item too, but it's virtually useless if you plan on get the things of chests, or walk through a very narrow dungeon.

 

They're both pet peeves, though.