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SvennoJ said:
osed125 said:

For the sake of the industry I hope not. Not because I don't like open world games, but because this type of games are known to be expensive to make.

Not neccesarily, this looks promising too

Procedurally generated endless open world.

But I wouldn't want to miss a tight well costructed narrative now and then, placing those in an open world is a lot more challenging. I don't mind it being linear if that's what it takes to get the quality of a game like The last of us. Making that open world with the same level of detail would definitely blow the budget.

That's the thing, knowing how AAA publishers work they won't go with this type of artstyle or non-narrative structure. 



Nintendo and PC gamer