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SaberSaurus said:


Sony doesn't use DX on their consoles, derp.

OT: The sad thing here is MS limiting what PCs can do, oh well :/


Correct.
With that in mind however, Microsoft and Graphics companies typically "get together" to lay the foundations of each iterative Direct X standard and define technologies such as Tessellation that all companies that meet the Direct X standard adhere to.
Hence the Playstation may not use Direct X, but the hardware feature-set inside the console is certainly built around the Direct X specification in mind as that's the dominate API in the PC space. - Then OpenGL makes such hardware features transparent on the Playstation.
That's not to say that OpenGL doesn't define any standards, it's just not a priority when developing GPU's in the space anymore.

So one could say that the GPU in the Playstation 4 had a helping hand from Microsoft in a non-direct way, which is ironic considering it's the faster graphics solution out of both consoles. :P




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