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Hynad said:
Soleron said:
Hynad said:


Yes, but like you said, the API is standardized. But features can be created on top of it when you're able to code to the metal. That's where the ever evolving toolkits come into play, with their set of features updated throughout the course of the console gen.

Not really relevant to this thread.

It is, when you consider that most features DX 11.2 will bring  (and then some)  will be possible to be implemented most everywhere else.

You are thinking about software updates and not hardware capabilities, hardware optimization is required to run certain features at a faster speed, so while you can implement new features to the API and make it run on a certain hardware, it doesn't mean that those feature sets will be running at good speeds. It's not so simple as "I'm gonna rewrite this code to this hardware that's already touching the home base and get awesome performance on this other feature that this hardware wasn't optimized for to start with!" That'd be some voodoo magic shit.