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This isn't directed at anybody in particular, but this is some stuff I've gleaned from this thread and my responses. Some of this isn't even to stuff in this thread.

Gamecube sold poorly despite having a similar lineup to the Wii U.
-----The Gamecube also hit the market when the PS2 was solidly into it's midlife lineup and 3rd party support was regularly coming out. The situation is now largely reversed, with the Wii U hitting it's first party midlife titles while the XB1 and PS4 have a launch library. (Although because Nintendo hasn't gotten that much market-share, yet, it's hardly as big an advantage as the PS2 had.)

Gamecube's initial price was lower than the PS2's.
-----This was also pre-2008 recession.

Motion control and tablet controls are gimmicks.
-----And a share button, touchpad, or a camera to check your blood pressure aren't?

The Wii U is less powerful than the other consoles and isn't/ is barely part of this generation.
----It's powerful enough that it won't be competing with the Wii, and the gamepad is unique enough that it won't compete directly with the PS3/ 360, either. Conversely, the PSVita and 3DS have both had problems distinguishing themselves from their ancestors, and it seems to be a fair bet the PS4/ XB1 will, too.

16 GB of memory is tiny.
-----Valid criticism. The 2 GB of RAM is the same way. I wish they had done the N64 Expansion Pak thing because I think it would work better with today's older, more informed audience than it did in the 90's with a bunch of kids.