So they designed it like a virtual machine host.. that means, each OS running on it will have a static pool of resources to use.
With the info above the Apps-virtual machine will have 10% of the available compute power and the games VM will have the rest.
If it truly is a hyper visor a memory footprint of 1GB is quite absurd.
(if they aren't running like a core-install of MS hyper-V or something = server with no gui)
So.. hyper-visor 1GB of RAM, App VM 1GB, and the games VM uses 1 for the OS and then the games themselves can use the rest? plausible atleast.
kind of a 'weird' setup since nothing has direct access to the hardware, you create a-lot of overhead computing that will make it less fast than it could have been (if it was running directly on the hardware)








