Star Citizen needs to be mentioned just for the sheer polygon counts, where-as current generation console models have 10's of thousands of Polygons, Star Citizen's ships are hitting the Millions in the upper-end.
http://www.youtube.com/watch?v=WpgUuGunU0o
http://www.youtube.com/watch?v=uBef4GUdUuk
Even thinking of upgrading my GPU's to Triple-Titans to run it at 60fps. (If it gets released before AMD's next gen cards)
--::{PC Gaming Master Race}::--