J_Allard said:
Yeah seems strange that he saw the list and immediately assumed it was some sort of attack on Sony, or a testimony to the strength of their games or something. Someone made a comment about MAG's sales and you expanded on it in a factual, unbiased manner.
But it always had amazing campaigns and never put up anywhere near those numbers. I think MP is the biggest reason it puts up those numbers. SP and offline MP are two other big reasons. Again, no one said "as popular". Of course it's not going to put up 20+ million, or even 10+ million. But it can move a lot of units. The word of mouth about how this is the next game from "the CoD guys" and the marketing machine MS will throw behind it, are going to ensure some massive sales. Not to mention the game just looks fantastic. Also, lets not forget that Call of Duty started out as a next gen console exclusive for MS on the 360, just like Titanfall will for Xbox One. And CoD3 was a great MP game, but did not do amazing numbers. It took a really phenomenal game hitting a market desperate for a killer FPS game and hitting it at just the right time for CoD to catch lightning in a bottle. It might not be realistic to expect any FPS franchise to ever put up "CoD numbers" ever again. But at the same time, Titanfall has the best chance of doing so. It doesn't have to dominate right from the start. CoD2 certainly didn't. |
I dont think amazing is a word i would use to describe their campaigns prior to COD4, really name a couple of oh crap moments from any of those prior games. I would argue that COD4's campaign was the reason word of mouth spread so much about that game in the first place. Soap, the nuke attack on the Marines, the compelling villians, being taken out of WW2 setting. People were and still talk about that campaign. Yes they stayed for the multiplayer. But the multiplayer of COD today isnt even the same as it was when it first came out. I dont work for Fringe division so i have no idea how well a COD game with just multiplayer from the get go woudl have done, but we can agree it wouldnt have done anywhere near the numbers they put up now, especially if they were going to be charging full retail price and start out on consoles that were still iffy on the online thing.







