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Machiavellian said: Hmmm, this should mean that developers who cut their teeth with the Cell should be able to leverage that same tech when building PS4 games. This is just my assumption. Hopfully this will mean a much better output from games being developed by internal teams like ND who have excellent experience with such parallel development. I wonder what is the average speed of a compute unit in relation to a cell unit. |
I expect to see that too... well eveything that I wrote here is theoretical and now we need to wait and see if the devs can put that in pratical through games 







