Sensei said:
I don't know, Uncharted 2 started pretty intense with the "hanging on a train/cliff" scene, Tomb Raider also very intense with Lara tied upside down, being chased by someone, boulders falling, jumping cliffs, all that in the prologue. So I went to The Last of Us expecting some absolutely epic adrenaline pumping opening, and to me that intro was not. It was good for sure, but it was not an adrenaline rush, and the parts of the game I played, while well written for sure, just went on without any real major impact. There was even a scene of gunfight with some thugs that upon entering the room, I saw the cover boxed properly placed and I knew a gunfight would take place, which for the moment broke my immersion. To sum it up, I was expecting more over the top action. I guess that's it. |
Ah I see. I personally knew that the game would be nothing like Uncharted and would not be all about the set pieces and adrenaline pumping action. But I can see based on their last games that some might be expecting that since they had 3 games like that. But I guess like others say just play more and it should get better. The last half of the game is amazing, imo.