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Mr Puggsly said:
CGI-Quality said:

When you have many, they can't all do upwards of 2-5 million a piece (and Sony isn't alone regarding 1st party titles that have done worse than 1.29mill - even though it's not very many). Then again, anyone reasonable wouldn't expect that.

To the notion of not wanting to shell out $60 for multiplayer, only, I agree.

You seem a little defensive.

He used MAG as an example of online only games with poor sales. But MAG sold better than most games Sony released on the PS3. Hence, more MAG games would have likely been a better investment than games like Twisted Metal, Starhawk, PS All Stars, LBP Karting, etc

Twisted Metal and Starhawk didn't do poorly because of quality.  They both were very good games and those who played them mostly liked them.  Sony's marketing (or lackthereof) failed them.  PSallstars was horribly handled.  It didn't have many PS icons (Crash, Spyro, Cloud, Big Boss, Old Dante, Kane, etc.) and there was no excuse for not having them because they had 3rd party characters and strange ones at that (new Dante, Big Daddy, Isaac, and Raiden).  Also why not have more than 1 game mode than the "supers only kill?"  It was called a Smash Bros. clone regardless they may as well have taken the best parts from Smash.  Make it percentages or something similar.  Make ring outs the kills or at least have a mode for it.  Just have one super for each guy that's unlocked by a stage weapon.  I wanted a Sony Smash Bros and didn't get it.  They had the tools and the developers were incompetent.  LBP Karting I have almost no opinion on.  Once I platinum LoU I'll try it out but I haven't heard good things.  Marketing was ok for Allstars (but the game sucked) and was once again not there for LBP Karting.




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