Adinnieken said:
Rafux said:
Adinnieken said:
Rafux said: No it won't change anything even Crytek just said "fuck it" and decided to make Ryse a controller game with some voice commands, if a game published by MS don't want to do it I don't see other devs wasting their time.
Now Kinect + Oculus Rift could be really something special. |
I disagree. Whether Ryse is better with a controller or not, we won't know, but I think Crytek ran into fidelity problems with Kinect that I doubt they would run into with Kinect 2. I think Crytek ran into problems and decided early on that Kinect on the Xbox 360 wasn't going to work, so they abandoned the Kinect effort, but at some point Microsoft and Crytek decided that pushing for an Xbox One release might be more plausable. There obviously was a point of no return. A point where they decided what was working and what wasn't, and had to hold off on what wasn't. I think with Kinect 2 Crytek probably would have achieved their goal.
The technology in Kinect 2 is completely different from Kinect. The difference between a pair of binoculars and RADAR. People want to believe that Kinect 2 is just Kinect 1 with an HD resolution camera. It isn't. Kinect 1 is a passive IR depth sensor and Kinect 2 is an active IR depth sensor. With an active IR depth sensing system similar to what Kinect 2 is using they're finding lost civilizations around the world and creating the most detailed maps of the Earth ever imagined.
It is the most powerful depth and motion sensing system ever made available to consumers.
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Why would Crytek not have access to the kinect 2 technology? If Rare had access to the Kinect 2 tech why would Crytek not since this is a MS published title and Ryse was suposed to be the kinect "hardcore title" they must have had access to it so they could make the game motion controlled but they choose not.
Why would other devs waste their time when even MS doesn't. Better with kinect is the most they will do with hardcore games.
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Ryse was in development long before Kinect 2 was available outside of Microsoft.
Ryse was revealed in 2010 under the codename Kingdoms. Then a year later revealed as Ryse. We didn't see it in 2012. My guess is that between 2011 and 2012, Crytek made the decision to pull Kinect. In addition, it was probably decided not long after that in 2012 to port to the Xbox One. This would have made it impossible, even unnecessary to show in 2012.
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It doesn't matter, they had the access to the tech I bet Rare's Kinect Rivals wasn't made in a weekend at most they could have been delayed a year to make the game motion controlled, they did not maybe it was their choice maybe it was MS but they choose to ditch kinect 2 and that doesn't show a lot of promise and if Ryse won't use kinect 2 properly who will?