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Gaming - Cloud vs. Cloud - View Post

For online computations, sure, graphics rendering, I highly doubt it. Graphics cards run thousands of times faster than most peoples internet connection speed, so advanced graphics being computed and sent through the cloud won't work.

We've already seen this about emulating a persons AI before. This is probably the only thing that cloud computing is going to be used for this gen. Sega was really big on emulating an actual persons AI on the Virtua Fighter games, where they took data from players and added their play style into VF4 and VF5 to make the AI opponents a bit more realistic.

This isn't really new, isn't revolutionary. I don't see it changing gaming at all. It's one of those fads that are going to be talked about constantly and implemented in games here and there, but then when the consoles launch, people won't bother with it a couple years later, same with all this notebook/smart glass/cell phone crap they seem to have added to every game shown at E3. Once they find out that people really don't give a damn and that no one is wasting their time using those features, then they'll stop implementing that into games as well.