| Zero999 said: What's the problem with you? twilight princess was announced in 2004 FOR GAMECUBE and was fully developed for the system. it's irrelevant if the wii port was released first, it's still a gamecube port and therefore 6th gen. |
Duke Nukem Forever was announced in 2001, and almost developed (until it got scrapped and entered in development hell) for the consoles and PC during that era. Does that make it a sixth gen title, despite being released in 2011 on the 360, PS3 and PC?
The gamecube version wasn't fully developed, though. They delayed once to 2005, and then Anouma complained to Satoru that releasing two versions of the game wouldn't satisfy the consumer, but Satoru pressed and Anouma splited the developers in two teams; being him in the second one which focused on the Wii version, that got mirrowed, added content and refined the combat system. In fact they tried to make the swordplay in a first-person perspective, but they scrapped this version and remodeled the interface. By 2005 neither version was finished. It became a cross-gen title, but it was pushed and marketed as crazy for the Wii version, like it or not. The game was a major system seller for Nintendo's newest console. The gamecube version was finished first, and Anouma ended the Wii version by October 2006. Then, finally, both versions were released at the same time in Japan, but the Wii version crossed frontiers days later, while the gamecube version was pushed two o three weeks before localization.







