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Haaaaa just to be clear guys.... I'm not saying DX is bad or criticizing the API.

 I'm saying there are cons and pros in DX API... into the pros we have security, stability and something that works with all GPU hardware launched... into the cons we have the performance drop when compared to a direct access to the hardware and the limitations to the features set of the DX.

That's make the same GPU performs far better on consoles than PC.

PS. The DirectX version used in 360 is a modified one that talks more close to metal with the GPU and there are a lot of specifics functions not available on PC to run code directly on GPU... so the devs can do what they want and the performance is far better than DX on PC.