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Adinnieken said:

Both the Xbox 360 and the PS3 have DRM, the difference is that with retail disc-based games the license isn't restricted.  There is no difference in DRM between the Xbox One and the Xbox 360 except for the fact that the Xbox One restricted a retail disc license to one user.  The content on the disc still has a DRM wrapper, that DRM license still gets associated with the user ID and console.  The difference is Microsoft isn't restricting the license to one owner. 

And yes, in the case of the PS3 and PS4, nothing has changed.  The content is wrapped in DRM, otherwise you could run any software on the console.  It uses DRM and a license key to restrict what software runs on the console.  So, Sony has just as much DRM as Microsoft does.  You're just oblivious to the fact that Sony actually has a DRM layer between you and the game that at any time it can update the system to take from passive (as it is currently) to an active system.

And there is nothing wrong with an Active DRM system so long as it takes certain circumstances into consideration and doesn't inhibit or interfer with one's rights under the first-sale doctrine (US) or consumer protection laws (EU).  Microsoft was and is still the best chance for a consumer-oriented active DRM system to work.  It's the only company that has the money and the ties to both retail and content providers, to work out the technological needs of a system, the software, and its components, and then to implement it.

So, PS3 and Xbox gamers both are already paying for games with DRM.  Right now though, Sony gamers are paying for a service that uses its DRM to restrict access to the games it "gives" to subscribers for "free".  So just shut it.  You don't know the first thing about DRM and you don't know how you even use it today, so don't go on about who is using what DRM on what system and who is paying for DRM and who isn't.  We all are.  Even Nintendo owners.

Sony's DRM may not restrict the installation of a game via disc, but it does restrict the number of installations via download.  Where as neither the Xbox 360 nor the Xbox One restricts how many consoles on which you install a game.   If I were travelling across the country, visiting friends and those friends had Xbox 360's or even in the future, if they have an Xbox One, I could install any of my games for that system on their console and play it.  Leave it there, and move on to the next friend, in the next town, in the next state.  If I travelled to see 50 friends in all 50 states, and left 50 copies of the same game installed on 50 different consoles, it would still work when I got home and played it on my console.  That's as true as it is today, as it would have been under the DRM rules, and it is as true under the new DRM rules.

On the PS3 I can't do that.  I can install the game on two systems.  This same system is carried over to the PS4.  So beyond two installs, I can't play it.  If I have six consoles in my home, I can't have the game installed on all six consoles with the PS3 or PS4.  With the Xbox 360 AND the Xbox One I can.  If I wanted to play that game on a third or fourth console, I'd have to deactivate the license on the console, uninstall the game, then redownload it and activate the license on the new console.  With the Xbox 360 and Xbox One I just go to that console and play the game or at the very least if it isn't installed, download it.  Oh, and if someone else is logged into one of those machines where I downloaded the game, they can play it too.

Now let's talk about media.  On the PS3 and PS4, if I buy a movie through PSN, I get to download that movie once.  No, not once on this console, delete it, then once on another console.  I get to download it once...ever.  Sure, I can call Sony up and beg them to give me a chance to download it again, but I have to call them.  With the Xbox 360 and Xbox One, I can walk up to any console, log into my profile, and download any music or movies I own on that console and watch it.

Oh, but you're thinking, I don't buy movies, I torrent them and watch them on my PS3/PS4.  Ah, well, you're SOL then, because the PS3 and likely the PS4 include Cinavia to prevent you from playing copyprotected content on the PS3/PS4.  The Xbox 360 and Xbox One have no such restrictions.

But you were saying something about how gullible Xbox 360 owners are, please go on. 

EDIT:  I forget to mention all the other restrictive active DRM features that Sony has added to the PS3 over the past few years for publishers to use, but gosh, Sony doesn't have a policy on it.  Me thinks the pot (tres) is calling the kettle (Xbox owners) black.  The more gullible in this case are PS3 owners who have had more and more DRM features added to their system, and more restrictions placed on their own content, by Sony over the years. 

Very interesting read; I will need to test out some of that stuff with the PS. I do recall reading something about that, but over the years I never gave it much thought. I only share my PS content(games) with one friend so I never really bothered with it. It is pretty restrictive in that sense, as compared to LIVE. Good to know. Thanks.