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Fayceless said:
I bet this has all been pointed out before in this thread but there are some problems here:

1. OS - add $100.
2. RAM - double it. 4GB isn't gonna cut it on a PC.
3. Dual-core i3? Really?


Funny you should mention the i3.

The Core i3 is about 5x faster than an AMD Brazos Dual-Core. - AMD's Jaguar/Kabini Dual-Core is roughly 10-20% faster than Brazos at the same clock.
So they should work out pretty even in performance as Jaguar has 4x the cores as Brazos. (Keep in mind that multi-core scaling is never a linear increase.)

Just because you have 8 incredibly slow cores, doesn't mean it's faster than a high-IPC, high-clocked, wider Dual-Core.

Besides, consoles will be using x86 now, so in theory there should be less CPU overhead moving forward on the PC with this next generation of games anyway as no re-compiling of code to take advantage of instructions is needed, developers can assume everything is the same.

But in reality, The Xbox One and PS4's CPU performance to put simply... Is downright horrible, but you get what you pay for.

As for the OS, you have free alternatives, you could do Linux+Wine with Steam for example, but there are ways of getting cheaper versions of Windows that isn't going to set you back $100.




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