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pezus said:
NoirSon said:
Number in terms of success and industry impact would Mass Effect followed by Gears of War.

In terms of cornerstone franchise building for a publisher Assassin's Creed followed by Uncharted.

In terms of production, Red Dead Redemption followed by BioShock and then Last of Us.

How do you define success and industry impact? Mass Effect didn't have that much financial success

 

@OP: Doesn't Judgment count as a Gears game?

In terms of success, I'd say what it does sales wise and defining or impacting its genre. To me, Mass Effect open the door for console western RPGs. Skyrim would have done well but I think the impact of the Mass Effect franchise was pivotal in expanding the doors for its genre. I shouldn't even have to mention the crap storm that was generated due to the ending. Dragon Age 2 for better or worst will no doubt follow in Mass Effects footsteps and no doubt we will see more sequels, clones and games that adopt more RPG like traits due to Mass Effect's success.

Gear of War is similar, while the mechanic of hiding behind objects has been around since the N64 and PS1 days for some games, Gears popularized it to the point it is practically standard now. That and the multiplayer helped build the 360 along with the Halo games into the position that it has today. Although, I should probably throw Demon/Dark Souls, Phoenix Wright: Ace Attorney and Wii Fit for their genre impacts out there as well.

On Red Dead Redemption, I forgot about Red Dead Revolver. Then BioShock then Last of Us in terms of production.