green_sky said:
Console specs don't matter because of power of the cloud apparently. Oh yea physics and have you seen Titan Fall. Sorry i just love that phrase. http://venturebeat.com/2013/06/06/respawn-will-calculate-physics-in-microsofts-cloud-for-titanfall/ |
Realtime Physics is literally the one thing that should be IMPOSSIBLE to do on the cloud. With 60fps your internet needs latency of no more than 16ms which seeing a lot of people's speedtest results ain't gonna do. Just think about it, lets say you rpg's a building and chunks of it fell on a player below. The lag due to "Cloud" will make it too glitchy for it to properly work. Oh yea I saw titanfall. ZERO realtime destruction. I get really tired of playing a game with a static enviornment It's dull and boring. Next gen is supposed to be enhancing physics and enviornmental interactivity. But I definitely did not see that aside from infamous and BF4.








