Gaming journalism...
"When it comes to combat and gameplay aesthetics, one of the early misconceptions has been that Ryse is nothing more than a QuickTime events free-for-all. The developers on hand assured us that the game was built on an intuitive system where players have the option to either button mash simultaneously or use the QuickTime prompts as directed. Both actions lead to different attack variations and precise timing can lead to bonus XP (experience points) and health boosts."
http://thekoalition.com/2013/06/ryse-son-of-rome-preview-brutally-satisfying/
Imagine not having GamePass on your console...







