Gaming Everything
Microsoft filed a patent following the release of Halo: Combat Evolved Anniversary – which was just published today – for games “having a plurality of game engines.” Engadget points out that the company could be looking to protect technology found in remade games that allows players to switch between the original game and the update.
The patent notes:
“A game having a plurality of engines is described. In one or more implementations, a computing device displays an output of a first engine of a game by a computing device. An input is received by the computing device to switch from the output of the first engine of the game to an output of a second engine of the game, the first and second engines being executed concurrently by the computing device.”
It goes on to mention “remakes of games” that “attempt to captivate their audiences by leveraging emotions associated with the initial game.”
343 Industries is listed as the patent’s main author. Daniel Ayoub is mentioned first, with other staffers coming after.







