CGI-Quality said:
disolitude said:
greenmedic88 said:
disolitude said:
greenmedic88 said: Maybe a better thread than this is the XB1 doesn't need to use 3GB of memory for the UI/OS, regardless of whether it's GDDR3 or GDDR5. |
Why doesn't it need to use 3GB for UI and OS? I like multitasking, preloaded games, insta resume, fast switching, pinning apps...
|
Because that's memory that could be used for higher res textures, larger drawing distances, game data, game engine, etc. etc. You know this.
|
I am not sure what you expect from the Xbox 1 GPU/CPU, that is between 7770 and 7790, to do with more than 5 GB of ram in a single game.
I suggest running high end PC games on GPUs 2X more powerful than the one in Xbox 1 at 1080p and seeing how much total RAM is used for gaming once you subrtract Windows, antivirus and all that stuff...
99% of the time less than 5 GB total RAM usage and GPU is always less than 2 GB...even with ubber high res textures.
|
I must agree here, especially when I just did a test like this. I ran my most intensive game (no need to talk about my specs) and, at most, I used 3.46GB of my total RAM, and up to the 2GB of VRAM on the card.
|
Yeah if Xbox 1 came with a GTX 690, I'd be a little worried about unleasing the true potential with a total 5GB of RAM. But with a HD 7790 jr under the hood, the X1 GPU will rarely need more than 1 GB to render a single frame before it starts to choke...