ethomaz said:
I think MS went with DDR3 because they need 8GB RAM and use 32 chips of GDDR5 was out of question one or two years ago... Sony wanted 4GB RAM so 16 chips of GDDR5 was fine. Both created their project/design with these poins in mind. PS4: 4GB RAM What happened? The industry released dense GDDR5 chips (512MB each) and Sony turned the tables without change one point of the original project/design. And MS? After one or more year creating a alternative to avoid the low bandwidth of DDR3 (eSRAM on chip, DataMoves, etc) can't spend one more year to change the project to GDDR5 and delay the Xbone for a at least half year... so they maintain the original project/design and all the issues/trouble with it. Sony had lucky but lucky is in the side o champions too. |
Probably closer to reality than not.
Early specs on the PS4 were rumored to be 4GB which raised a few eyebrows. Much easier to up the memory if market prices are favorable than it is to change memory specs mid-design.







