By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ethomaz said:

disolitude said:

Your whole post falls appart when you add memory bus bandwidth.

7770/7790 has 128 bit bus...X1 has 256. This + SRAM embed is why Xbox 1 GPU will beat both AMD GPUs in performance  despite using DDR3 memory.

The size of the buss didn't change the performance of a GPU... the bandwidth change.

HD 7770 uses a 128bits @ GDDR5 so only 72GB/s bandwidth... Xbone has a 256bits @ DDR3 so only 68GB/s bandwidth... the Xbone GPU in this scenario (not adding the console optmizations or eSRAM) will have a comparable performace if they run at the same clock but Xbone GPU runs at 200Mhz less clock but have more 2 CUs.

But we are talking ot about CUs or core speed here.

In terms of bandwidth it is really low for a GPU of 7770 power... in fact HD 7770 was a disapointed when launched due the 128bits bus... the 256bits with GDDR5 should be a killing GPU.

72GB/s bandwidth make the HD 7770 be weaker than GPU launched two year before with more bandwidth like:

Just for reference the specs of the GPUs listed.

HD 5870: GDDR5@256bits 153GB/s
GTX 560: GDDR5@256bits 128GB/s

Of course... the HD 5870 have better specs but the GTX 560 not... there are the GTX 570 and GTX 580 over the GTX 560.

All this is fine and correct when it comes to PC GPUs but not how things are set up to work on Xbox One.

The Xbox One will have 68GB/sec of bandwidth between the CPU/GPU and RAM. Also the GPU will have 102GB/s of bandwidth to a local 32MB SRAM cache, and another 30GB/s of bandwidth to gamepads, Kinect, and other peripherals.

Even PS4 isn't as simple since on the PS4 side, you have 176 GB/s between CPU/GPU and everythign else. 7850/7870 have around 150 GB/s if I remember correctly, but that is only for the GPU. PS4 has to share that bandwidth between everything.

Here is an example of how Xbox 1 will work at maximum load (1080p@60 fps) - http://www.vgleaks.com/durango-memory-system-example/

There is way more shit going on here that... RAM speed + Bandwidth + GPU cores