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SvennoJ said:
darkshadow23 said:
0815user said:
 

i ment: don't play games with interesting stories and/or characters. and most reviewers these days easily get blinded by a hype as well because let's face it, gameplaywise are both bioshock infinite and and the last of us nothing groundbreaking. and for 10/10 scores gameplay should be special as well. 

So what a lot of people have been doing is separating the story, atmosphere, and characters apart from the game. These are all part of every game to me. You are taking them away and then saying the game is nothing special? Of course its nothing special if you take away those things because that is what this game is about. You make no sense when you say something like that. The story is great and the gameplay is great. It all blends together into one of the best games I have ever played. How could the gameplay be changed to make this game better? What are some groundbreaking innovations in gameplay that you wish to see in this game?

I like the game a lot, but there is definitely room for improvement. The friendly AI breaks immersion a bit too often. They tell me to be quiet, then stomp around, sprinting from place to place to get into positions, running into clickers in the process. I throw a carefully placed molotov cocktail to lure the clickers into the flames, and my idot AI partner starts shooting to direct them all towards us. I wish I could tell them to stay back now and then.

Luckily most of the time it's not an issue, and the atmosphere is absoluty fantastic. I'm a bit over 7 hours in now, 38% or so complete. Can't wait to see where the story goes.

I agree on this but I don't think there is a such thing as perfect AI, now or in the future. What you said about the AI running around like that when I'm trying to be stealthy would probably be one of my few complaints about the game. This was done intentionally though so that they wouldn't get you killed while you are trying to use stealth. This only affected me 2 or 3 times throughout the game so it wasn't so bad, especially for a game that took me 18 hours to complete.

About the molotov thing. I think that would be seen as an attack so when you attack, your AI teammates will attack. I didn't use molotov cocktails to lure the clickers, so I never ran into this problem. I would just use a bottle or a brick if I could find one laying around somewhere.  Anyways hope you enjoy the rest of the game like I did!