Th3PANO said:
and what did Last of Us in the gameplay department add? Nothing new, exactly. |
It's not that it has to do anything new, it's that it takes things that have been done in other games, done before, combines them, and does them SO DAMN GOOD. I found The Last Of Us to be phenominal in not only the story, where it shines, but in the gameplay as well.
1.) The game was far less linear than the Uncharted games, but still directed you in order to support the excellent story.
2.) The gameplay mechanics were clearly immensely polished.
3.) The combat was steller, being able to asses the situation and deal with your enemies in a wide variety of ways.
4.) I absolutely LOVED the stealth aspect to the game, and what's cool about it is such a style of gameplay was completely optional.
5.) The real-time crafting system as well as resource management was, IMO, well executed.
I could go on, but what's the point? All I'm trying to say is, innovation and excellent gameplay still exists in big blockbuster AAA games, however when your focusing on the generic COD's, the games that push out the same nonsense every year, you're going to blind yourself from the gems that still make gaming so great.
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