Viper1 said:
They were going to add new content between those long duration ocean travels to break up the monotony and to reduce the player let down of a long voyage with little pay off (for the small islands with long journeys). Since dev time was getting short, they cut the new content and instead created a faster means of travel. That way the journey and payoff are more balanced than the original GC iteration. |
I don't really want to argue this any more, but calling a 'fast travel' mechanic a balancing mechanism is...