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psrock said:

I personally talked to both Microsoft and Sony and explained that we need to find a way to have potentially hundreds-of-thousands of dedicated servers at a price point that you can’t get right now. Microsoft realized that player-hosted servers are actually holding back online gaming and that this is something that they could help solve, and ran full-speed with this idea.

 

Did they pass on the Soy consoles because they got a better deal on MS cloud or lets keep waiting for the game in 2015. 

 

BTW, MS is going to make tons of money with this cloud thing. 

Well, that is ... one way to look at this.  Another way that is more in line with the actual information in the OP is that we as gamers are fortunate that Microsoft has been building out this Azure cloud network for years and it'll be something that developers can take advantage of to make games more awesome for us.