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Mohasus said:
Slimebeast said:

The gameplay looks very simple and dumbed down to me. I don't see any difference to Uncharted which to me played like an interactive movie (to me most modern HD games are essentially interactive movies). The only difference seems to be the pacing, if Uncharted was designed to be 30-70 stealth versus gunfight, in The Last of Us that ratio is a bit more adjustable according to your style.

I sneak up to an enemy and then I'm given a visible prompt to hit triangle or square to trigger a fancy takedown animation. Where's the fun in that?

Also what I hate is that the characters are giving clues all the time by talking, so where's the challenge in traversing the environment and figuring out puzzles?

People including journalists seem to be totally engulfed by hype, I feel like an honest opinion and review is hard to find about this game.

I agree with this.

And yes, I completed the game (me and my friends were taking turns whenever someone died/got tired). We finished it in 2 weekends, I barely played during the second one because it was the same thing over and over. Except for a boss fight now and then.

Yes, it is a good game, the story and characters are outstanding in the game industry but the gameplay isn't. It was pretty easy to abuse the so "good" AI.

It's similar to the Uncharted series but the pacing and the way you play the game is entirely different.  The game is around 18 hours or so long and it's no joke.  Sometimes, over the course of 18 hours the game can feel repetitive at times in terms of what you're doing (Stealthing, gathering, surviving)  but the game keeps you fresh with new areas, new locations, new gameplay aspects.  (What game over 8 hours have you played  that doesn't feel repetitive at times).  The story and the way the story is told is fantastic. The first thirty minutes of the game is truly an exhilerating time and really sets the tone for a great story.

It's slightly over-rated by some people who are saying it's the 'Best game ever'.  I wouldn't say that, but I would say it's certainly in the running for game of the generation. It's story was really good and easy to follow (Unlike MGS4) and actually had some serious depth and emotion to it (Unlike Uncharted). It effectively navigated and married the survival horror/action adventure/stealth/role-playing/drama genres into one game and did it seamlessly.  It's not an easy game, multitudes harder than Uncharted (Even on Normal mode).  I haven't started newgame+ yet but I'm sure the top difficulty will be brutally hard.

You won't understand the game by watching 'Youtube' videos -- Slimebeast.  You won't be involved in the game.  I've never watched a game on youtube that was 'fun', and I'm not sure why anyone would expect that.  You won't enjoy the game by switching on and off with your friend. (Who even does that?) -- especially if you didn't play during the final stretches of the game.   You wouldn't alternate turns of playing a Final Fantasy game and then skip most of the second half of the game and actually enjoy the game.  

You play the game and need to engross yourself into the game. It's just like any game with a viable story, the people who don't 'get it' are usually the ADHD type of gamers that half way play it or skip cut scenes or simply don't pay attention,  which removes almost 75% of the things that make the game special.