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JayWood2010 said:
Xenostar said:
little more research shows the 300,000 servers and the cloud are one and the same thing, no need to list it twice, saying all games will have dedicated servers is a massive assumption on your part, and has almost no chance of happening.


300,000 servers and cloud computing are different things.  Cloud computing uses those servers but is a feature of it's own.  Every single feature is going to be running through servers.  Just like sony will have servers (Number is unknown) for PSN.  Servers are required for online.

There is still no truth in  "Every game on Xbox Live will have a dedicated server.  No host advantage, no lag, no rubber banding." Those 300,000 servers are for the cloud, match making, login servers and game authentication. You seem to have made some crap up about all games having dedicated servers.