badgenome said:
The part where used games are supposedly killing the industry but you could apparently go to a Microsoft Approved Retailer™ and buy a used game and put it online to share with NINE other people. The part where Sony originally did this with mere five consoles sharing one digitally downloaded game on the PS3 and still had to bust it down to two consoles due to publisher complaints, but Microsoft was going to get away with ten people sharing one copy of a game. The part where I'm supposed to be gullible enough to think that such a feature as Microsoft wants you to believe they were implementing would ever in a million years be allowed to exist in this industry. I don't understand those parts. |
Well im happy to clarify. Instead of Sony's bootleg way, you see, Microsoft had actual agreements with publishers and certain retailers in place. Couple that with the DRM and online check in, and you would've had some actual transparency to the game sharing. Everyone knew exactly how many times a game had been shared or traded in. This allows you to set pricing accordingly, maybe offer promotions (among other benefits) and everyone got a cut. Retailers happy. Publishers happy. Gamers happy.







