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NintendoPie said:
Slimebeast said:

That's only based on what I've heard so many times over the years. "Nintendo will be forced to do a SEGA".

Perhaps ditch home consoles first, no wait... handhelds are in trouble too because of smartphones.

I certainly hope that will never ever be the case. I love what Nintendo is doing, that long and stable heritage, I want them to remain unique and exclusive.

What do you think? What if some day when handheld sales are struggling, Apple comes and offers a huge sum of money for an exclusive deal to put Nintendo games on iPhone?

As of now it doesn't look like Nintendo's Handheld market is going anywhere. The 3DS has topped out the Holiday Season for it's past two years on market and it currently sits at 30+ Million, which is a pretty nice number. I'm sure Nintendo can keep their Handheld business going, if anything.

I think Nintendo games would be awkward on purely touchscreen. Nintendo would probably decline the offer due to what they've recently said regarding turning third party. (How they'll never do it, it would "de-value" their IP, etc.)

Although, the future you portray is quite interesting.


Most games, even casual ones, are awkward on purely touchscreen. I have only TWO games installed on my smartphone (I downloaded a total of three since I bought it, but I uninstalled the first, it was totally unplayable), one is Drag Racing, and I stopped playing it because I got fed up of it, but it was the only one with a control scheme simple enough to work without any problems, the other I'm currently playing is Real Racing 3, and I can swear that while motion detection is great for steering, you can't use the other axes of rotation to control accelerator and brake, as that would ruin display's visibility, and touch control for braking alone is already awkward and worsen steering precision when turning, putting on manual also the accelerator isn't worth by any mean the additional effort, as it's only ON-OFF and on small screens it would make an even larger part of the screen unviewable, and what's worse, most of the time instead of only when braking. To sum it up, an arcade racer with great potential has its potential strongly limited by the controls available on smartphones, despite being a very arcade and casual game (with a car collection and tuning part that despite not as wide and detailed as in Drag Racing, is nevertheless good and addictive). Can't even imagine games needing even slightly more complex controls.



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