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badgenome said:
fordy said:

The family sharing thing is still an area that needs thought, because there's too many factors to take into consideration on both sides. Will it affect sales of games that have a short amount of gameplay? Will people be forming informal family trees just for the benefit of playing games they didn't buy?

All moot because it was just timed demos, anyway. A completely laughable "feature".

And that's what I mean. I'm not saying they didn't start with the idea of an all digital console, then decide that people weren't ready to be weaned off retail yet and that they couldn't afford to piss off retailers at the beginning of the generation by cutting them out of game sales altogether, thus resulting in compromises to their original vision. I'm saying that every single compromise that was made to that vision seemed to have been to the detriment of the consumer. Everything for Microsoft, and nothing for you.

But you can see that's probably WHY they went to such an extent as to make it timed demos. Once again, it's a frontier that nobody has really stepped into before (not even Steam. They're only now talking about potential game sharing capabilities), so while I dismiss Microsoft's idea for their view on this, I understand that it's most likely going to take many attempts (most likely by different companies) to find the right "middle ground" in this. It's still a feature nonetheless (one that I'd have no intention of ever trying), in that it's something other than nothing that was previously there.

And that's probably another reason why their vision failed, because they were trying to establish rules in too many new frontiers at once...a side effect of trying to patch oversights with more oversights, until it became a complicated mess....