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I've bought a lot more games this gen then any other, and have taken more risks on new games due to the second hand market. It actually gets me to spend more money then I would have otherwise as it seems more tempting with the discount of a trade in and I end up with 2 new games instead of 1.

The second hand market is a safety net for me. Take a risk week 1, don't like it, well at least it still has some value. Sometimes it works out, for example Enslaved, stayed on my shelf, sometimes it doesn't, for example Remember me, traded in for The last of us. Without the second hand option I wouldn't have bought either.

Yes, I can also wait until the price of a new copy drops, but then I usually end up skipping the game as all the hype is gone and something new is grabbing my attention, or I eventually get it for $4 on a Steam sale.

Anyway can you explain what the real reason is for digital not to undercut retail? The consoles and accessories will still be sold at the best buys etc. Why keep Gamestop in business. Publishers can compete already with the second hand market with digital downloads, yet they refuse to do so. Cutting out 2nd hand only removes competition, the opposite of an incentive for more competitive prices.

Instead of competing with bigger budgets, maybe publishers should try a different strategy.

Btw if you don't want DLC or micro transactions, don't buy them.