superchunk said:
JayWood2010 said:
That is a very one sided argument. Let's say Naughty Dog makles a game. Someone beats it at launch and then sells it the very next day (X1 allowed this). That person gets about $25 back. That is fine. The next game that person buys is from a different company using the $25 but is that next game used or new? Who knows, a lot of variables takes place. Now the game you sold back is also being sold used for %10 less and the developer/publisher just lost out on a copy sold even though that person who purchased it would have bought the game new anyways seeing as it is as I said only %10 discoun. Example being $6 for PS3/X360/WiiU. While only $3 off on DS and 3DS games. That isn't a big enough discount to change people's opinion on buying the game.
Xbox One's original plan was to allow you to resell your games, so for all the people who beats a game and then resells them it would not have effected. Then you have the people who buy used games, it would have effected the absolute minimum while also boosting money for the developers/publishers that worked hard on those games in the first place.
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If someone buys a new game and resells... anywhere but GS they'll get closer to $50 and they are more than likely buying new again.
You can pull any one-sided situation you want, but fact is used game sales have existed the entirety of gaming and have yet to be a reason for a crash or shut down.
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Where does most of these used games get sold at? That's right, gamestop. That is the problem.
Fact is studios has been shutting down all generation and many are focusing on mobile phones now.