By using this site, you agree to our Privacy Policy and our Terms of Use. Close
youarebadatgames said:
Nem said:


You dont understand. Steam practices low prices, microsoft would never do that.

This might've worked with PSN cause Sony is very dynamic with the prices and sales, but on Xbox live it would be near theft.

People forget that the situation on the PC is quite different. PC was rampant with piracy. The consoles arent because there are many ways to prevent it like the system updates mandatory for Shop view and multiplayer. This means that you cant mod your console or you will lose several benefits. This wasnt the case on the PC, so the only option was steam with DRm but low prices. The low prices are paramount to the acceptance of digital content. Microsoft will never adopt that model.

Also, there is no innovation in that. What a silly thing to say. We can have our digital copies on our consoles today and we dont need DRM for them. What kind of benefit was microsoft adding to that? None, they were making it more restrictive.


You say that MS would never adopt low prices as fact, but no publisher will keep their prices high if it isn't selling at that level, which is why COD is still $60. Somehow the laws of supply and demand don't work normally on the Xbox marketplace?

 

And frankly, BenV is not an impartial party to all this, being gamestop makes its money being the middleman in an industry that already had its pc market obliterated when steam came out. Clearly they are interested in the status quo, progress be damned.

 

 


I'm not sure if you are serious, but you just have to log on Xbox live and see those games on demand prices. Then compare those to PSN and steam.

Of course, games that released in the last 2 months will all be full price, but check for example a Halo 3 or Halo 4 or Halo reach. They hardly drop the prices on any games. Many 5 year old games still have their old launch prices.