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crissindahouse said:

they don't really create more money. if i sell you my used game for 20 bucks, i have 20 more but you have 20 less to spend on a new game. if i do that three times with you, i can buy a new game but you can buy one new game less.

but that wouldn't be the problem, the problem is as example gamestop who will pay you 15 and sell the same game for 40. the people who buy the games for 40 bucks would probably also buy them new for 55 but they see no eason for it because the used game will look exactly the same on their tv screen.

other used markets are not comparable since there is a big idfference in a used and a new product for those.

If that $20 was all I could save for a game, then it allows me to play a game I may never had been able to. Allowing me to get into a genre/IP. So maybe when I can afford new games (especially for kids), I can buy that $60 game due to past experience.

I don't use Gamestop as its not a fair trade to either party except Gamestop.

I buy a game for $35 used. Play it for a month. Sell it for $30 used. I "rented" it for a month for $5. I can then buy something else with nominal additional cash until I find something I really like.

This exactly happened with Uncharted. Bought U1 for $25 on eBay. Loved it. Resold for about $16 NET. Then bought U2 and U3 new when they launched (and resold both when finished w/ multiplayer still intact).

Ask anyone who does a lot of used gaming... they'll all say they play WAY more games for WAY less money doing so and even likely buy some new games they probably wouldn't have been able to. I know that's true for me.