Urgh GG....
Well they were quite clear about aiming for 30FPS @1080p.
The input lag is either a "design choice" or more work needs to be done on the game.
Killzone 2 had an insane input lag. Borderline unplayable. They claimed it was a design choice but i gotta disagree there. I think they went over the top with visuals. Killzone 3 reduced the input lag significantly but it was still present.
Tough situation though for GG, people who play Killzone expect hefty movement and aiming as its signature of the Killzone franchise. But this also alienates a lot of people who just can't stand it and want the COD feeling. This is why i have always felt they Sony needs to drop the franchise on PS4 and go for a more casual friendly game.
I think input lag should be made as low as possible, with no exceptions. There are other ways to make the game feel realistic. It should never be a design choice.







