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Adinnieken said:
Libraries lend, hence the term lending libraries.
The problem with the second-hand game market is not that you or I get a good deal when we buy a game or we make a reasonable percentage of the cost back when we sell it to someone, but that stores like GameStop offer a substantially lower price than market value to buy it from us, and then sell it to someone else at a fairly substantial profit.

They really don't have a problem with used games, or lending games. They have a problem with companies like GameStop making a profit off of their work at the detriment of their new game sales. If used game sales had a smaller impact on new game sales, they may not worry about it so much.

Outside of places like Gamestop biting the hands that feed them by pushing used over new content, exactly how is it different from a financial standpoint than a library?  People use content they didn't pay for.  It is also arguably close to piracy, except that the games via piracy multiply, while the content is fixed.  From a usage perspective, book publishers are in the same boat as videogame publishers in that content gets out there, people use it, and don't pay them for it.