| crissindahouse said: well, there are some differences. the real costs for books are for advertisement, distribution and printing of the books. so, if you won't sell as much as you could, you just produce less books. but if you can't sell so many games anymore, you still had already millions of dollars of development costs before the game is even gold. |
I think you touch on major points here about it. The videogames/interactive electronic entertainment industry, is facing the worst of all worlds with this. Products really, really don't degrade at all, when going digital. Also, if they are going to insist on not only adding large team costs to produce, but the added costs of servers to make products viable, they will really increase their costs. Books, on the other hand, are done by smaller teams. The industry is so vulnerable now to everything, and also appears to be the must vulnerable.







