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ethomaz said:

disolitude said:

Youre downplaying the importance of this.

This isn't anything new, but the fact free server hosting on a massive cloud infrastructure that Microsoft has is available to devs is new.

Sony can not offer this at this scale. They have to add servers for first party games and 3rd party games are SOL and have to fend for themselves.

Also, there may be single player benefits too. The only reason this is applied to multiplayer thus far is because no console is "always on" unless you're playing multiplayer. Xbox one is always online and similar calculations can be appied to single player. For example, Halo 5 team based and enemy AI for single player can easily use this and be much more advance than before.

MS already said every "offline" sinple-played game will run even without Cloud... when your internet goes down for example.

Have they already said how it will fare with unstable connections?