richardhutnik said:
I was just following the used game debate, and what went into it, and the arguments, and then realized that public libraries would be out of bounds from a videogame perspective. But the book industry deals with it. Videogame industry doesn't seem to be able to do this. So, I was just putting it out there and am wondering about it. For me most recently, I checked out Daniel Pink's Drive from the library and read through it. I then bought To Sell is Human by Pink also. |
I think the main difference really is that someone reads a book and then moves onto another book. While a person may read the same book many times over the course of a lifetime, they generally tend to move around and try different things. This isn't really the case with games, where gamers will simply buy call of duty sequels every year and be satisfied completely, never venturing out into other genres.
Yet, used games does help in this regard. One of the biggest problems with people trying new games and experiences is the ticket price. It simply costs too much to try something new, especially when we've all been disappointed from time to time.
I do agree that something needs to be done about used games, but there are much much healthier ways to go about it than the way MS is approaching it.









