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Machiavellian said:
Netyaroze said:


SimCIty should use Azure you say ? But what has Simcity done that could not have been done offline with optional online multiplayer ? Why would they need Azure or any online requirement at all. 

What I was stating is that all the online problems SimCity experience were due to not having enough servers to process the data being sent by all the people buying the game and playing it. If the publisher used Azure, then Azure would have turned on more resources as the load increase for the game so there would not have been any downtime.  Ubi does not have anything near like Azure to handle such a load and this is the reason they experience all the problems.

As for what SimCity do that cannot be down offline, I have no ideal, never played the game.

 

I see, maybe you can help me out. Do you know, what kind of game will only be possible on the XBox 1+Clouds then ? 

Can anyone in this thread explain how Microsofts clouds are special ? What games can now happen on XBox1 Clouds that can not possibly work on other platforms  without MS magic ?