| endimion said: no when you buy a game it's not your property by definition you just bought one copyright of the said piece.... that should be transferable I agree but you don't own anything else than a single copyright license... then again lets agree with your argument... then what about dev pricing their games based on production cost.... like cars.... would you be willing to pay 120 bucks or more for GoW, GTA, ME... |
does not work like that... cars are a material product, you can't pay less than what it cost to manufacture... you can only sell that car once, and not several copies of that one car...
games on the other hand, is not a palpable material, its like music, movies, tv shows, books etc and those are not priced based on production cost. movie makers, musicians, book writers, game devs, etc... do the product and define the production cost on the expectation of the several copies they will sell based on the work already done. We are not forcing devs to make $100 million games, so why should we have to pay more? they do the $100 million games based on the expectation to sell millions of copies. they take that chance, they have to live with the risk their job has. like all others in business.
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